Remember the Choose your own adventure books?
I always had fun with them, but always get irritated not knowing if I got all my adventures on the book.
Now there is a new twist!
No longer just for kids, choose-your-own-adventure books turn risque
NEW YORK (AP) - Like many young professionals, Eric Bone, 33, enjoys childhood memories of braving a haunted castle, exploring the Pyramids and venturing to the bottom of the ocean. Sometimes his adventures took a dangerous turn and he died, but he always got to start over - at Page 1.
In the era before video games took hold, the second-person storytelling in Choose Your Own Adventure books provided children with low-tech virtual reality. Readers lived out their fantasies by making decisions for the book's main character as the story progressed, eventually arriving at one of many possible endings.
The children who made the Bantam Books series so popular in the 1980s have grown up, and a new wave of choose-your-own-adventure titles show that their fantasies have matured as well.
The tales today are more Sex and the City than Nancy Drew. Readers can vicariously marry a millionaire, stave off drag queens, become a rock star or work as a stripper - all without facing any real-life consequences.